采用java编写一个简单计算器,使用awt和swing
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代码如下:
import java.awt.Color;
import java.awt.Font;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
/*用java做一个计算器
* 实现整数和小数的加减乘除
* 具有删除和复位功能
*/
public class CaculatorDemo extends JFrame {
private static final long serialVersionUID = 1L;
private StringBuilder sBuilder = new StringBuilder();
private Double a;//中间变量用于存储输入的第一个数
private Double b;//中间变量,用于存储输入的第二个数
private Double double1;//用于接收计算结果
private Integer i;// i用于表示加减乘除
public CaculatorDemo() {
this.setTitle("计算器");
this.setSize(318, 457);
this.setLocationRelativeTo(null);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
this.getContentPane().add(panel);
panel.setLayout(null);
// 定义一个label用于显示输入数据和计算结果,这里不用textfield,可以避免用户输入造成bug,简化程序开发
final JLabel label = new JLabel();
label.setBounds(0, 0, 300, 50);
label.setFont(new Font("dialog", 1, 30));
label.setOpaque(true);// 由于jlabel默认透明,直接设置背景色无效,需要先将不透明设置为true
label.setBackground(Color.white);
panel.add(label);
// 定义按钮组件
JButton button1 = new JButton("1");
JButton button2 = new JButton("2");
JButton button3 = new JButton("3");
JButton button4 = new JButton("4");
JButton button5 = new JButton("5");
JButton button6 = new JButton("6");
JButton button7 = new JButton("7");
JButton button8 = new JButton("8");
JButton button9 = new JButton("9");
JButton button0 = new JButton("0");
JButton buttonadd = new JButton("+");// 加
JButton buttonminus = new JButton("-");// 减
JButton buttontime = new JButton("×");// 乘
JButton buttondivid = new JButton("÷");// 除
JButton buttonequal = new JButton("=");// 等于
JButton buttondecimal = new JButton(".");// 小数点
JButton buttondelet = new JButton("←");// 删除
JButton buttonclear = new JButton("C");// 清除
// 定义按钮组件位置
button0.setBounds(0, 50, 100, 60);
button0.setFont(new Font("dialog", 1, 30));
panel.add(button0);
button1.setBounds(100, 50, 100, 60);
button1.setFont(new Font("dialog", 1, 30));
panel.add(button1);
button2.setBounds(200, 50, 100, 60);
button2.setFont(new Font("dialog", 1, 30));
panel.add(button2);
button3.setBounds(0, 110, 100, 60);
button3.setFont(new Font("dialog", 1, 30));
panel.add(button3);
button4.setBounds(100, 110, 100, 60);
button4.setFont(new Font("dialog", 1, 30));
panel.add(button4);
button5.setBounds(200, 110, 100, 60);
button5.setFont(new Font("dialog", 1, 30));
panel.add(button5);
button6.setBounds(0, 170, 100, 60);
button6.setFont(new Font("dialog", 1, 30));
panel.add(button6);
button7.setBounds(100, 170, 100, 60);
button7.setFont(new Font("dialog", 1, 30));
panel.add(button7);
button8.setBounds(200, 170, 100, 60);
button8.setFont(new Font("dialog", 1, 30));
panel.add(button8);
button9.setBounds(0, 230, 100, 60);
button9.setFont(new Font("dialog", 1, 30));
panel.add(button9);
buttonadd.setBounds(100, 230, 100, 60);
buttonadd.setFont(new Font("dialog", 1, 30));
panel.add(buttonadd);//加
buttonminus.setBounds(200, 230, 100, 60);
buttonminus.setFont(new Font("dialog", 1, 30));
panel.add(buttonminus);//减
buttontime.setBounds(0, 290, 100, 60);
buttontime.setFont(new Font("dialog", 1, 30));
panel.add(buttontime);//乘
buttondivid.setBounds(100, 290, 100, 60);
buttondivid.setFont(new Font("dialog", 1, 30));
panel.add(buttondivid);//除
buttonequal.setBounds(200, 290, 100, 60);
buttonequal.setFont(new Font("dialog", 1, 30));
panel.add(buttonequal);//等于
buttondecimal.setBounds(0, 350, 100, 60);
buttondecimal.setFont(new Font("dialog", 1, 30));
panel.add(buttondecimal);//小数点
buttonclear.setBounds(100, 350, 100, 60);
buttonclear.setFont(new Font("dialog", 1, 30));
panel.add(buttonclear);//复位
buttondelet.setBounds(200, 350, 100, 60);
buttondelet.setFont(new Font("dialog", 1, 30));
panel.add(buttondelet);//删除
// 给各个按钮设置动作监听器
// 输入数值操作0~9
button0.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("0");
label.setText(sBuilder.toString());
}
});
button1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("1");
label.setText(sBuilder.toString());
}
});
button2.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
sBuilder.append("2");
label.setText(sBuilder.toString());
}
});
button3.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("3");
label.setText(sBuilder.toString());
}
});
button4.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("4");
label.setText(sBuilder.toString());
}
});
button5.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("5");
label.setText(sBuilder.toString());
}
});
button6.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("6");
label.setText(sBuilder.toString());
}
});
button7.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("7");
label.setText(sBuilder.toString());
}
});
button8.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("8");
label.setText(sBuilder.toString());
}
});
button9.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("9");
label.setText(sBuilder.toString());
}
});
// 输入运算符操作,需要先判断a是否为0.0
buttonadd.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("+");
i = 0;
}
});
buttonminus.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("-");
i = 1;
}
});
buttontime.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("×");
i = 2;
}
});
buttondivid.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("÷");
i = 3;
}
});
buttonequal.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
// 该判断中间变量是否为空
if (!"".equals(sBuilder.toString()) (!(a == 0.0))) {
b = Double.parseDouble(sBuilder.toString());
if (i == 0) {
double1 = a + b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 1) {
double1 = a - b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 2) {
double1 = a * b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 3) {
double1 = a / b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else {
label.setText(sBuilder.toString());
}
}
}
});
buttondecimal.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append(".");
label.setText(sBuilder.toString());
}
});
buttonclear.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder = new StringBuilder();
label.setText("");
}
});
buttondelet.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (!"".equals(sBuilder.toString())) {
sBuilder.deleteCharAt(sBuilder.length() - 1);
label.setText(sBuilder.toString());
}
}
});
this.setVisible(true);
}
public static void main(String[] args) {
new CaculatorDemo();
}
}
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版权声明:本文为CSDN博主「散人陈某」的原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接及本声明。
原文链接:
具体代码如下:
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
public class Calculator extends JFrame implements ActionListener {
private JFrame jf;
private JButton[] allButtons;
private JButton clearButton;
private JTextField jtf;
public Calculator() {
//对图形组件实例化
jf=new JFrame("任静的计算器1.0:JAVA版");
jf.addWindowListener(new WindowAdapter(){
public void windowClosing(){
System.exit(0);
}
});
allButtons=new JButton[16];
clearButton=new JButton("清除");
jtf=new JTextField(25);
jtf.setEditable(false);
String str="123+456-789*0.=/";
for(int i=0;iallButtons.length;i++){
allButtons[i]=new JButton(str.substring(i,i+1));
}
}
public void init(){
//完成布局
jf.setLayout(new BorderLayout());
JPanel northPanel=new JPanel();
JPanel centerPanel=new JPanel();
JPanel southPanel=new JPanel();
northPanel.setLayout(new FlowLayout());
centerPanel.setLayout(new GridLayout(4,4));
southPanel.setLayout(new FlowLayout());
northPanel.add(jtf);
for(int i=0;i16;i++){
centerPanel.add(allButtons[i]);
}
southPanel.add(clearButton);
jf.add(northPanel,BorderLayout.NORTH);
jf.add(centerPanel,BorderLayout.CENTER);
jf.add(southPanel,BorderLayout.SOUTH);
addEventHandler();
}
//添加事件监听
public void addEventHandler(){
jtf.addActionListener(this);
for(int i=0;iallButtons.length;i++){
allButtons[i].addActionListener(this);
}
clearButton.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
Calculator.this.jtf.setText("");
}
});
}
//事件处理
public void actionPerformed(ActionEvent e) {
//在这里完成事件处理 使计算器可以运行
String action=e.getActionCommand();
if(action=="+"||action=="-"||action=="*"||action=="/"){
}
}
public void setFontAndColor(){
Font f=new Font("宋体",Font.BOLD,24);
jtf.setFont(f);
jtf.setBackground(new Color(0x8f,0xa0,0xfb));
for(int i=0;i16;i++){
allButtons[i].setFont(f);
allButtons[i].setForeground(Color.RED);
}
}
public void showMe(){
init();
setFontAndColor();
jf.pack();
jf.setVisible(true);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args){
new Calculator().showMe();
}
}
然后 通过输入 显示结果,比如说:
以下是上图计算器的代码:
package Computer;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Stack;
import javax.swing.JApplet;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
public class Count extends JApplet implements ActionListener
{
/**
*
*/
private static final long serialVersionUID = 1L;
private JTextField textField = new JTextField("请输入");
String operator = "";//操作
String input = "";//输入的 式子
boolean flag = true;
// boolean flag1 = true;
// boolean flag2 = true;
public void init()//覆写Applet里边的init方法
{
Container C = getContentPane();
JButton b[] = new JButton[16];
JPanel panel = new JPanel();
C.add(textField, BorderLayout.NORTH);
C.add(panel,BorderLayout.CENTER);
panel.setLayout(new GridLayout(4, 4,5,5));
String name[]={"7","8","9","+","4","5","6","-","1","2","3","*","0","C","=","/"};//设置 按钮
for(int i=0;i16;i++)//添加按钮
{
b[i] = new JButton(name[i]);
b[i].setBackground(new Color(192,192,192));
b[i].setForeground(Color.BLUE);//数字键 设置为 蓝颜色
if(i%4==3)
b[i].setForeground(Color.RED);
b[i].setFont(new Font("宋体",Font.PLAIN,16));//设置字体格式
panel.add(b[i]);
b[i].addActionListener(this);
}
b[13].setForeground(Color.RED);//非数字键,即运算键设置为红颜色
b[13].setForeground(Color.RED);
}
public void actionPerformed(ActionEvent e)
{
int cnt = 0;
String actionCommand = e.getActionCommand();
if(actionCommand.equals("+")||actionCommand.equals("-")||actionCommand.equals("*") ||actionCommand.equals("/"))
input +=" "+actionCommand+" ";//设置输入,把输入的样式改成 需要的样子
else if(actionCommand.equals("C"))
input = "";
else if(actionCommand.equals("="))//当监听到等号时,则处理 input
{
input+= "="+compute(input);
textField.setText(input);
input="";
cnt = 1;
}
else
input += actionCommand;//数字为了避免多位数的输入 不需要加空格
if(cnt==0)
textField.setText(input);
}
private String compute(String input)//即1237 的 样例
{
String str[];
str = input.split(" ");
StackDouble s = new StackDouble();
double m = Double.parseDouble(str[0]);
s.push(m);
for(int i=1;istr.length;i++)
{
if(i%2==1)
{
if(str[i]点抗 pareTo("+")==0)
{
double help = Double.parseDouble(str[i+1]);
s.push(help);
}
if(str[i]点抗 pareTo("-")==0)
{
double help = Double.parseDouble(str[i+1]);
s.push(-help);
}
if(str[i]点抗 pareTo("*")==0)
{
double help = Double.parseDouble(str[i+1]);
double ans = s.peek();//取出栈顶元素
s.pop();//消栈
ans*=help;
s.push(ans);
}
if(str[i]点抗 pareTo("/")==0)
{
double help = Double.parseDouble(str[i+1]);
double ans = s.peek();
s.pop();
ans/=help;
s.push(ans);
}
}
}
double ans = 0d;
while(!s.isEmpty())
{
ans+=s.peek();
s.pop();
}
String result = String.valueOf(ans);
return result;
}
public static void main(String args[])
{
JFrame frame = new JFrame("Count");
Count applet = new Count();
frame.getContentPane().add(applet, BorderLayout.CENTER);
applet.init();//applet的init方法
applet.start();//线程开始
frame.setSize(350, 400);//设置窗口大小
frame.setVisible(true);//设置窗口可见
}
}
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;
public class Counter extends Frame
{
//声明三个面板的布局
GridLayout gl1,gl2,gl3;
Panel p0,p1,p2,p3;
JTextField tf1;
TextField tf2;
Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16,b17,b18,b19,b20,b21,b22,b23,b24,b25,b26;
StringBuffer str;//显示屏所显示的字符串
double x,y;//x和y都是运算数
int z;//Z表示单击了那一个运算符.0表示"+",1表示"-",2表示"*",3表示"/"
static double m;//记忆的数字
public Counter()
{
gl1=new GridLayout(1,4,10,0);//实例化三个面板的布局
gl2=new GridLayout(4,1,0,15);
gl3=new GridLayout(4,5,10,15);
tf1=new JTextField(27);//显示屏
tf1.setHorizontalAlignment(JTextField.RIGHT);
tf1.setEnabled(false);
tf1.setText("0");
tf2=new TextField(10);//显示记忆的索引值
tf2.setEditable(false);
//实例化所有按钮、设置其前景色并注册监听器
b0=new Button("Backspace");
b0.setForeground(Color.red);
b0.addActionListener(new Bt());
b1=new Button("CE");
b1.setForeground(Color.red);
b1.addActionListener(new Bt());
b2=new Button("C");
b2.setForeground(Color.red);
b2.addActionListener(new Bt());
b3=new Button("MC");
b3.setForeground(Color.red);
b3.addActionListener(new Bt());
b4=new Button("MR");
b4.setForeground(Color.red);
b4.addActionListener(new Bt());
b5=new Button("MS");
b5.setForeground(Color.red);
b5.addActionListener(new Bt());
b6=new Button("M+");
b6.setForeground(Color.red);
b6.addActionListener(new Bt());
b7=new Button("7");
b7.setForeground(Color.blue);
b7.addActionListener(new Bt());
b8=new Button("8");
b8.setForeground(Color.blue);
b8.addActionListener(new Bt());
b9=new Button("9");
b9.setForeground(Color.blue);
b9.addActionListener(new Bt());
b10=new Button("/");
b10.setForeground(Color.red);
b10.addActionListener(new Bt());
b11=new Button("sqrt");
b11.setForeground(Color.blue);
b11.addActionListener(new Bt());
b12=new Button("4");
b12.setForeground(Color.blue);
b12.addActionListener(new Bt());
b13=new Button("5");
b13.setForeground(Color.blue);
b13.addActionListener(new Bt());
b14=new Button("6");
b14.setForeground(Color.blue);
b14.addActionListener(new Bt());
b15=new Button("*");
b15.setForeground(Color.red);
b15.addActionListener(new Bt());
b16=new Button("%");
b16.setForeground(Color.blue);
b16.addActionListener(new Bt());
b17=new Button("1");
b17.setForeground(Color.blue);
b17.addActionListener(new Bt());
b18=new Button("2");
b18.setForeground(Color.blue);
b18.addActionListener(new Bt());
b19=new Button("3");
b19.setForeground(Color.blue);
b19.addActionListener(new Bt());
b20=new Button("-");
b20.setForeground(Color.red);
b20.addActionListener(new Bt());
b21=new Button("1/X");
b21.setForeground(Color.blue);
b21.addActionListener(new Bt());
b22=new Button("0");
b22.setForeground(Color.blue);
b22.addActionListener(new Bt());
b23=new Button("+/-");
b23.setForeground(Color.blue);
b23.addActionListener(new Bt());
b24=new Button(".");
b24.setForeground(Color.blue);
b24.addActionListener(new Bt());
b25=new Button("+");
b25.setForeground(Color.red);
b25.addActionListener(new Bt());
b26=new Button("=");
b26.setForeground(Color.red);
b26.addActionListener(new Bt());
//实例化四个面板
p0=new Panel();
p1=new Panel();
p2=new Panel();
p3=new Panel();
//创建一个空字符串缓冲区
str=new StringBuffer();
//添加面板p0中的组件和设置其在框架中的位置和大小
p0.add(tf1);
p0.setBounds(10,25,300,40);
//添加面板p1中的组件和设置其在框架中的位置和大小
p1.setLayout(gl1);
p1.add(tf2);
p1.add(b0);
p1.add(b1);
p1.add(b2);
p1.setBounds(10,65,300,25);
//添加面板p2中的组件并设置其的框架中的位置和大小
p2.setLayout(gl2);
p2.add(b3);
p2.add(b4);
p2.add(b5);
p2.add(b6);
p2.setBounds(10,110,40,150);
//添加面板p3中的组件并设置其在框架中的位置和大小
p3.setLayout(gl3);//设置p3的布局
p3.add(b7);
p3.add(b8);
p3.add(b9);
p3.add(b10);
p3.add(b11);
p3.add(b12);
p3.add(b13);
p3.add(b14);
p3.add(b15);
p3.add(b16);
p3.add(b17);
p3.add(b18);
p3.add(b19);
p3.add(b20);
p3.add(b21);
p3.add(b22);
p3.add(b23);
p3.add(b24);
p3.add(b25);
p3.add(b26);
p3.setBounds(60,110,250,150);
//设置框架中的布局为空布局并添加4个面板
setLayout(null);
add(p0);
add(p1);
add(p2);
add(p3);
setResizable(false);//禁止调整框架的大小
//匿名类关闭窗口
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e1)
{
System.exit(0);
}
});
setBackground(Color.lightGray);
setBounds(100,100,320,280);
setVisible(true);
}
//构造监听器
class Bt implements ActionListener
{
public void actionPerformed(ActionEvent e2)
{
try{
if(e2.getSource()==b1)//选择"CE"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);//清空字符串缓冲区以准备接收新的输入运算数
}
else if(e2.getSource()==b2)//选择"C"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);
}
else if(e2.getSource()==b23)//单击"+/-"选择输入的运算数是正数还是负数
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(-x));
}
else if(e2.getSource()==b25)//单击加号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);//清空缓冲区以便接收新的另一个运算数
y=0d;
z=0;
}
else if(e2.getSource()==b20)//单击减号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=1;
}
else if(e2.getSource()==b15)//单击乘号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=2;
}
else if(e2.getSource()==b10)//单击除号按钮获得x的值和z的值并空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=3;
}
else if(e2.getSource()==b26)//单击等号按钮输出计算结果
{
str.setLength(0);
switch(z)
{
case 0 : tf1.setText(""+(x+y));break;
case 1 : tf1.setText(""+(x-y));break;
case 2 : tf1.setText(""+(x*y));break;
case 3 : tf1.setText(""+(x/y));break;
}
}
else if(e2.getSource()==b24)//单击"."按钮输入小数
{
if(tf1.getText().trim().indexOf(′.′)!=-1)//判断字符串中是否已经包含了小数点
{
}
else//如果没数点有小
{
if(tf1.getText().trim().equals("0"))//如果初时显示为0
{
str.setLength(0);
tf1.setText((str.append("0"+e2.getActionCommand())).toString());
}
else if(tf1.getText().trim().equals(""))//如果初时显示为空则不做任何操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
}
}
y=0d;
}
else if(e2.getSource()==b11)//求平方根
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText("数字格式异常");
if(x0)
tf1.setText("负数没有平方根");
else
tf1.setText(""+Math.sqrt(x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b16)//单击了"%"按钮
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(0.01*x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b21)//单击了"1/X"按钮
{
x=Double.parseDouble(tf1.getText().trim());
if(x==0)
{
tf1.setText("除数不能为零");
}
else
{
tf1.setText(""+(1/x));
}
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b3)//MC为清除内存
{
m=0d;
tf2.setText("");
str.setLength(0);
}
else if(e2.getSource()==b4)//MR为重新调用存储的数据
{
if(tf2.getText().trim()!="")//有记忆数字
{
tf1.setText(""+m);
}
}
else if(e2.getSource()==b5)//MS为存储显示的数据
{
m=Double.parseDouble(tf1.getText().trim());
tf2.setText("M");
tf1.setText("0");
str.setLength(0);
}
else if(e2.getSource()==b6)//M+为将显示的数字与已经存储的数据相加要查看新的数字单击MR
{
m=m+Double.parseDouble(tf1.getText().trim());
}
else//选择的是其他的按钮
{
if(e2.getSource()==b22)//如果选择的是"0"这个数字键
{
if(tf1.getText().trim().equals("0"))//如果显示屏显示的为零不做操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
else if(e2.getSource()==b0)//选择的是“BackSpace”按钮
{
if(!tf1.getText().trim().equals("0"))//如果显示屏显示的不是零
{
if(str.length()!=1)
{
tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能抛出字符串越界异常
}
else
{
tf1.setText("0");
str.setLength(0);
}
}
y=Double.parseDouble(tf1.getText().trim());
}
else//其他的数字键
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
}
catch(NumberFormatException e){
tf1.setText("数字格式异常");
}
catch(StringIndexOutOfBoundsException e){
tf1.setText("字符串索引越界");
}
}
}
public static void main(String args[])
{
new Counter();
}
}